Wednesday, 11 April 2012

Characters

 The expression ‘you always want, what you can’t have ‘is very fitting when talking about characters in books, games, TV and films. I think the audience creates an emotional attachment to that character in different ways for example, women fall in love with Edward Cullen from the twilight series because he is seen to be the perfect man where as men like him because they want to be him.   Personally I love characters that possess individual qualities/special powers that I could never have, for example Dante from Devil May Cry is a demon mercenary that uses super human abilities to make his way through objectives. I don’t like him just because he can jump around using multiple combo attacks on people, that’s a bonus, the storyline, his personality, looks, movements, style, flair and voice all contribute into a very likeable character which you want to interact with. Every quality is as important as the next and I think if you get all these correct your character will be a success in any category. I believe game company’s know that they have to tick all the right boxes when developing a game but originality is the difficult part, finding something that’s new and exciting but will interest core gamers to keep playing and wanting more. I find characters at the moment are always quite eccentric, they stand out in a way that captures your attention, and this is just one of the many techniques developers must use to create a successful character. Attention to detail especially in game characters is so important as this is what the gamer will be looking at for the majority of the game, in most cases the character you play with will be very easy on the eye, so facially good looking and attire instantly make you like the person. 























 The script is very important as I think trying to make the connection between story-line, character, drama and environment is  very hard, if this is wrong the game would end up uninteresting and boring, a failure. You will know how important acting is from films, bad actor means bad film it’s the same principle with all media except games are not as realistic. First impressions mean a lot in games so the appearance of a character can determine the same of that game, personally if I pick up a game and see how cool the character looks and I like the concept I’ll most likely buy it. I have a very bland view on what’s right and wrong with stories and almost all of the time its good vs. evil and then good win. I suppose it’s all about what happens within that story and weather gamers will be interested in it or not however I don’t really have a favourite plot/storyline I could pick out.         

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